Floyd Hyatt

Writing advice from F. A. Hyatt.

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POV, of course, stands for Point Of View or “Whose head are we in?” Here’s what regular guest poster Floyd Hyatt has to say about this element of fiction:

POINT OF VIEW
What you must know
by F. A. Hyatt

I have been reading several misleading (not to say ridiculous) “Guides” to Point Of View. While the subject can get complex, the important basics about Point Of View are simple.  

Point Of View indicates who the storyteller or narrator is in a particular work, or fraction of a work. That is, whose NARRATIVE PERSPECTIVE the story is told from. It is uncommon for this  perspective to change during a course of a novel. Usually, the entire work will be effected within at least the same CLASS of perspective, and common editorial advice is not to change perspective unless needed, nor more than once per chapter.

This is to keep the continuity of the reader consistent, and keep from popping him out of the story.  It is not a rule of English grammar; it is a style convention of novel and story writing. The general classes of POV are below:

First Person POV

The narrator is some agent detailing what he sees.  The pronoun ‘I’ features here: I said, I looked, It was apparent to me- these are all hallmarks of First Person Point Of View.  Narrative voice may be that of an observer, or of a character, (lead character or not; in the Great Gatsby, by Fitzgerald, the first-person narrator is Nick Carraway and not the title character Jay Gatsby himself). The fundamental feature is that this puts the reader behind only one set of eyes.  Narration may only disclose what is put before the narrator’s view, or reported to the narrator, and tagged as such. For example, a first person narrator would not be able to recount what is around some blind corner he is not in a position to see, or to report on what is behind a door that is closed to him. It cannot skip from head to head , to disclose the thoughts of others. (Unless of course the narrator is say, introduced as a telepathic being, but in order to be still considered First Person Viewpoint, this would have to be rigidly limited, and the character voiced  very strongly — this variation is sometimes called First-person Omniscient view.)

Second Person POV

This is the point of view used in text adventure games and children’s Halloween tapes. “You walk into a room. You see a jar on the table. You begin to sweat.” It is the voice of a narrator who walks behind only one person, and reports to that person his actions, or visualizations. Because it is a clinical and abstract viewpoint, its place in the novel  is very confined, and for good reason, not normally employed.

Third Person POV or Omniscient POV

This type of narrator can flit from character to character, describing scenes viewed by multiple characters, detailing their private thoughts and emotional states, even if not apparent to other onlookers. It can report on the contents of locked chests, the positions of assassins waiting hidden behind closed doors, and so forth. This is usually formal narrative. Rarely can this type of narrator be characterized. The voice is therefore largely neutral. It does not normally belong to a character, save when the narrator is cast as a storyteller, ‘Once upon a time’ fashion.  It is a neutral commentator in the root form.  It allows an author to detail actions that happen simultaneously in different story locations and to different characters from one consistent viewpoint.

Novels are commonly written in third person, some in first, almost none in second.   

There are several variations on these classes, often called VOICES. There is the Unreliable Narrator voice, for instance. – A narrator whose reporting is skewed by prejudice or belief, and who the reader understands to be making narration colored, biased, misinterpreted or wrong in perspective.

Choice of Perspective, or POV

One approach is to decide if your story requires knowing of simultaneous events occurring in different places.  If it does, First Person POV would mean having to use multiple narrators, possibly changing the narrating character too often. This causes reader disruption, what is called “Head hopping”. Alternately, it could mean writing much of the story in past tense, with the POV character reminiscing about things he learned of only later.  Often this could require frequent scene changes or short chapter sections. Third or Omniscient would commonly be the best choice of POV for such a work.

If you are writing a text adventure (quite out of  fashion in gaming, these days) then you will undoubtedly be writing in second.

If your story can be easily written from behind one set of eyes, such as is common in romances and detective stories, where identification with one hero or heroine is paramount, or where most events come before, or can be arranged to come before, one person, then First Person POV can be a plus, making for an easier identification with a particular character. Keep in mind that novels might be planned ahead to take advantage of multiple first person POV’s by making each Narrator’s section long enough to prevent head hopping.

The author should be aware that POV does not affect the necessity to be tense aware. Nor should the author confuse tense with POV.  Besides POV, most novels tend to be consistent in narrative TENSE, as well. Books that begin in a very immediate, present tense, will attract comment if the voice passes into another, more reflective tense.  Tense, unlike POV, is also a matter of grammar however, and must be adhered to as the prose dictates.

POV does not affect dialog.  Dialog is what is quoted, or spoken aloud, regardless of who reports it, or what POV a story uses.  In terms of dialog, think of the narrator’s commentary as an unquoted, disembodied voice announcing the commercials on the Price is Right.  Always consistent in tone throughout the show, but not necessarily involved in the game, or with the character’s interjected quotes. Even when writing in pure First Person POV, spoken character dialogs including the POV character’s dialogs, must be quoted,(“”) set off in their own paragraphs, and tagged as needed to identify the speakers.

Below is just one of any number of easily available descriptions of Point of View, and included here because it links to very good lists of classic works performed in each of the common styles, and validates to some extent, this summary.

http://en.wikipedia.org/wiki/Narrative_mode

Terminology Generally:

It is common, in a critique, to point out unusual shifts in the narrative mode, or POV.  While important, be aware that not every reviewer will be a informed adviser in regard to POV.  One common mistake is to routinely confuse TENSE with VOICE, or either with POV.  Some may even confuse a change in writing style (another kind of problem) with a POV shift. In order to take advantage of review, it is important to know what these root terms are, and  how they are used, in order to evaluate what corrections to your work are needed.

Look up these terms and their full descriptions, and be sure you understand them, before abiding by the “will” of your critiques. Then you will be more enabled to use the opinions garnered to correctly guide your work, and offer better help to others.

Critiquing POV:

The point of establishing a consistent narrative, or storyteller, is to provide clarity for the reader, to minimize logical inconsistencies, and provide an uninterrupted, believable reading experience. Some authors can achieve this without severe POV interpretation. There are many sub-categories of POV, and many “gray” area uses overlap.  I am not overly mechanical when considering POV.  My standard is, “Does it work in the story?”  Does it bother, or confuse me?  If not, I may point out the mechanical problem, but admit it didn’t affect my experience of the story. Give a corrective example when citing a POV error.

These tips are offered to help establish some common basis for traffic between critique participants, not to limit the breadth of a critique. Look at them as a sort of basic vocabulary that can help you to better communicate what you see in a work to others.  

Thanks, Floyd! I’m sure you’ll have comments and questions, as always. Readers, if you leave a question or comment, please allow Mr. Hyatt a few days to respond. I promise you, he will. :)

WRITING PROMPT: Write a paragraph from First Person, Second Person and Third Person.

MA

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Floyd wants you to know that this doesn’t represent ANY group of which he is a member, has ever been a member, knows a member, or will ever be a member. So now you know. ;) I must say, though, that it sounds like he’s eavesdropped on a Southern Indiana Writers Group meeting or two.

CLUB UNIFORM
by F. A. Hyatt

Alex, today’s President-By-Default, banged the desk with his favorite multipurpose coffee mug/gavel/paperweight.

“Order! Order!”

He noted with satisfaction at least three members looking up from their manuscripts. Plus, almost a real quorum of writers had shown up this time. It was possible that a tentative resolution might get discussed, if not actually voted on and passed. Over all, he was pleased.

Carol blinked at his empty gavel. “Are you out of coffee, Alex?”

“No. Well, yes, but I can’t fill my mug until I’ve brought the meeting to Order.”

“Oh. Club rule?”

“I’d spill it.”

“When do we swap critiques?”

“In a bit, there’s some business first.”

“Can you just get on with it?” David groused crossly, “I skipped a blog tour for this. Why couldn’t we have had this Pow-Wow online instead?”

Alex looked uncomfortable. “Because we were to look at ideas for Club uniforms. We texted about that earlier. Marc had some designs to share.”

“I wasn’t part of that!”

“Ah. It’s text – online. In your mailbox. Two weeks ago? Anyway, Marc-”

Josie raised her hand, so Alex interrupted himself, nodding at her. “Yes?”

“There’s our Tee-shirt logo online, why not just make some tees up?”

“Not all of us are comfortable with that idea,” sneered Carol. She nodded toward Donald, whose chest slopped down onto a ski ramp midriff, and poked a finger towards Arline whose weight, in her middle age, was prone to accumulating across the chest.

“Why this interest in uniforms at all?” piped John, finally looking up from scribbling notes on the short story he had brought.

“There’s that Convention? Door prize of 500 bucks and two free full seminar scholarships for the first club attending with all members in uniform? Since it’s right here in town, -We all decided we could attend, and…”

“Bah! Marc didn’t even show up. Anyway, we don’t have a club uniform. We’re an online group. Define uniform, in our context,” bawled Floyd.

Alex thought for a moment. “Erm, that’s an idea, actually. How about we define the club uniform in the Charter as what we normally wear while writing? Then we can claim the prize without all this fuss!”

“I write in my briefs,” piped Reginald.

“Bathrobe,” interjected Carroll.

“Ditto,” snickered Marc.

“Just whatever I have on from work– I write soon as I get home,” mused David.

“Mah Teddy,” drawled Darla, the romance writer of the group. She produced a languid, sly grin, batting her eyes at Alex.

Alex blinked.

“Motion seconded,” howled John, “Lets pass on this so we can get on to our Crits!”

“I don’t think…”

“Motion passed, whatever it was,” waved Susan, just now putting away her cell phone. “Can we get on with the crits now? I have to pick up my son from soccer in an hour. Next time just use the site posts to discuss this stuff, Alex. You know writers can’t be bothered with anything not in print.”

He claims this is fiction. What do you think?

WRITING PROMPT: Write the same basic three-line paragraph in the style of each of these writers.

MA

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Part one of this essay appeared in a previous post.

When setting up, consider:

Members do not need access to the membership roster, as this only invites spamming. Tick items that improve the privacy of your member information. Each member can easily decide on his own to share or not share whatever information he chooses. While Moderator rights need to be reserved for your Moderators, if any, just ensure members have rights to post, to manage their file spaces, and up/download ability.

Do write a mission statement to head your site. Be plain and direct in it about:

The rules of etiquette.

What activities your group will encompass.

What age group, Genre, and work lengths you will support.

Other Documentation.

Crit sites aren’t all about rules, regulations and Policy. However, preformatting a few simple documents to keep in a maintenance folder right off will save you time and bother later. Consider a formatted (and polite) dismissal letter; a stock welcoming letter; perhaps a simple guide to creating personal sub-directories and getting around on your site, what file formats are best to put up work in, and so forth. Not all writers are computer hackers, ex-technicians, etc. nor should they need to be.

General Considerations:

Members should be encouraged to use the list, talk to each other, understand who their reviewers are, and their proclivities. Be prepared to exorcise members who do not understand the purpose of your group.

Groups are not Blogs, and the members must be able to work together and have a focus, or it will quickly go silent, or become a general chat site.

The Culture

Be sure members understand what polite means regarding critique etiquette, if not a particular format. Members need to understand that rewriting or ghostwriting others’ work, or just panning / lauding it, does not constitute any kind of critique. Corrections or suggestions need to be neutrally presented and suggestions tagged as to type, whether opinion, grammar, spelling, formatting, style or preferences. (see the article previously posted on crit techniques here) Authors should not have to be affronted by another’s attempt to change the individual growth of personal style, or be castigated for experimenting. It is OK to express an opinion, but mark opinions as such. Be sure your members thank every criticizer for each effort. It’s sweat equity, just as if a neighbor decided to mow a lawn for someone, out of the goodness of their heart. A good Idea is to make tit-for-tat critique a firm policy in your mission statement and stick to it.

All groups will need a little janitorial work from time to time. Be sure to designate a moderator as soon as possible to help members out. Encourage members to place useful links up in the link library area, and check these from time to time to be sure they are correct and work.

Public or Private?

Private. Period. Work held within a non-public group is not accessible by Googling, so forth, and is therefore not at risk of exposing work to copyright or sale problems, sex advertisers, trolls, fly-bys, so forth. Besides, ‘Public’ groups tend become fright-mares within days, and unsuitable for any serious purpose. Having only ten participating and motivated members is preferable to having a thousand trolls, advertisers and lurkers, so you do not need to “Go Public” to attract a good mix of active, mutually useful, participants. If your site is online to advertise, then of course, the opposite may be the better option, but you will not get much work done there, and everything posted will need watching.

Tick the maintenance Item that places New members on temporary moderation. This will allow you to preview what they wish to post, until you are happy they will be a good community member. You, or your moderator can rescind this feature for the member at any time.

Otherwise, dictate nothing, and be happy to have helped provide a stable and useful tool for your community.

Thanks again, Floyd! More of Floyd’s posts can be found by hovering over the ~Writing tab on the page list just below the banner picture at the top of the page, and clicking on the Floyd Hyatt link that drops down.

WRITING PROMPT: Rewrite the story of Jack and Jill in your own style.

MA

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F. A. Hyatt, veteran of online critiquing, has sent a wonderful post on how to set one up. Here is Part 1:

Why Me?

The impetus to start your very own online writing circle is usually Manifold. Regardless of the availability of Writing Clubs in your area, having a small group of concerned and participating writers available online is its own blessing. Personal pride, of course, does not enter into it, and the ability to participate with other writers at liberty 24/7 rather than once a month or whatever, is irrelevant–sure enough. Plus, Yahoo groups are free of charge to Yahoo members. The process of creating one is accessible from the Yahoo main page, under “Groups”. It is well documented, and simple, So I won’t deal with most of that here.

However, the fact of group management and the idea of creating one, differ – somewhat.

First off, there are some mechanics. Although Group sites provide a format and some tools, these are general, if not remedial. Your group will need a structure specific to the needs of active writers. Do not assume the members will organically create a framework as they participate, or you will end up with a welter of difficult to manage and incompatible structures and site litter; I.E., a mess. Under the left side “Files” menu item, set up an area to contain folders for your writers. This is done by creating a Members File folder in that area. Have your members each establish their own work folder within the folder you create there. (Yes, you can have folders inside folders, just like on your PC) Ask that they place (upload) their Works-In-Progress into the folder they create.

The member’s file folder directory should look like a list of names at that point, with no documents peppering the folder directory itself. Each writer can then add, delete or change the work they store in these areas, and collect critiques in them, as they see fit, without dropping files at liberty hither and yon.

In fact, it is a good idea to establish a directory area for every aspect your club engages in. A review area to collect member reviews, an area to post announcements of author releases notices, whatever activities your site will specialize in. I find using the list’s general post area for any of this a bad idea. Usually work gets completely un-formatted in attempting such use – extremely bad for critique. Instead, use the post area for member Yak, as was intended. Besides, after going to the effort of uploading a document, who wants to have it available to the club for only a few hours until it scrolls down into oblivion? Be sure members have full rights to manage their own folder areas. This will save your assigned moderators (and you) a lot of maintenance work. All these setups are accessible from the main screen “maintenance” prompts, that appears magically on the owners and moderators menus when visiting the site. If you are currently a member of a Yahoo Group, you likely will not see these items, as you are not the Owner or a Moderator.

Here is Mr. Hyatt’s open group:
Established – for Serious and Casual writers, since 2007
Plotters of Dreams

WRITING PROMPT: Write about a critique group in which one member argues against any suggested revision and another member tries to incorporate every suggested revision, even if they’re contradictory. Your mission is to be neither of those members.

MA

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Unless he sends me more (hint, hint), this is the last of the posts given to me by the fabulous Floyd Hyatt. I wish he had a web site I could recommend, but he says he’s too busy writing and critiquing to maintain a web site. Hmmmm…. Is there a lesson there for me? …Naaaaah!

Overall Visions of the Critique Process.

Second Coat of Paint, Paint, Paint…

F. A. Hyatt

Commonly, novel writers are told to get the story down on paper first, and then revise.  This is, I’ll admit, only partially the way I work.  Perhaps my outline was vague, or I found too many things in the world-build to explore.  Maybe I am just a poor example of a writer. (I like to think every writer  modifies the basics a little, so maybe I remain ‘under the curve’ of what’s average, in this respect.)  In either case, I will submit chapters for critique while still working on the first draft.  

I begin with a story outline or arc, and juggle my way through to the story’s end. I stay concerned mostly with line edits, but pay heed to my criticizer’s commentary on logic, cadence, and characterization.   When the draft is finished, I like to try it out on a few beta readers, who tend to look more at the whole, and provide general comments. In my experience, this can take a while.  

During this process, and as the reviews come back, I look at things like:

*Secondary story arcs.
Secondary arcs provide me an opportunity to deepen character development, adding interest and  breadth to the story.  No story should be without some of these.  When going to the circus, you generally expect to see more than one elephant, clown, or high-wire artist.  The concern is, that my sub-plots advance the story.  I want to deepen the reader’s understanding of the character’s motivation or personality, and provide drama.  When reading a book, you expect some story depth.  I know that piloting my lead character along like a train on a track makes for a boring book.  There need to be cracks in the arc’s roadbed.  Often, this opens opportunities for interesting secondary story arcs.  I layer in these, mindful of the above expectations.

*Shuffling the deck.
The logical Progression of  my masterpiece might, or might not, be improved by moving some scenes around.  This is a good time to try that. It’s also a good time to review the action ramping (I covered this in “The Action Ramp, Bane of New Writers” before)

*Opening hooks, titles, forwards or  prefaces.
No matter what my original intentions were, I often end up rewriting or changing the opening hook, and deciding on what preface material, if any, is needed.  Needed?  Yes.  Looking back on the full story as writ, tells me how to reinforce or highlight my opening, and how much (if any) of my first chapter  should be cut, and what else needs editing to support the theme smoothly.

*Butchering
 Cut?  Yes, cut.  All that glorious prose, that in the end does nothing but slow my plot down, or mislead the reader.  Like a parking lot attendant, the opening points the direction my story will take, or it doesn’t.  There is no better time for me to evaluate this then when the first draft manuscript is on the table.  I remind myself that a lot of movie footage ends up on the cutting room floor.  In writing novels,the process is the same, and part of a writer’s skill set.  Hanging on to that rationale, I cut with the zeal of a butcher; hack, slice, dice and shuffle until the road is smoothed, the tarmac repaired.

*Pushing the reader
Do my chapter endings push the reader forward?  Now is a good opportunity for me to hang a few cliffs, and make sure there is an unanswered question that encourages turning the page.

Another round, anyone?
The result of all this, gets me ready for a second round of line editing and beta reading.  Now that the tale is  reconfigured, it needs to be evaluated again.  With luck, this could end as a light sanding and touch-up, though in my world, that is seldom the case.  Usually, the manuscript comes back just as blue-penciled as the original draft.  Meantime, several other improvements have come to mind, so usually the “final” draft needs at least another round, before a decent product comes of it.

The better you get at this process, I am told, the quicker you can get off this particular carousel.  However long the ride, eventually I shoot the engineer and move on to the next project.

Thanks, Floyd! I always learn so much from you!

WRITING PROMPT: Write a character who doesn’t know when to stop tweaking something–a story, a recipe, a painting, a business presentation, a costume.

MA

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The Action Ramp – Bane of new writers

Adventure, Sci Fi, Fantasy, all feature one plot device that literary works can sometimes skip: the need to progressively increase the action levels throughout the work.

The ability to properly build tension and excitement over the course of a tale makes or breaks more new writers’ efforts than almost any other story feature in fiction.  To succeed, the main character of a fiction work needs to face increasingly more difficult challenges within the tale. Stories must progress from the initial whispers of suspicion to involvement in full blown conflict, to resolution of some kind. From minor emotional upsets to head-to-head crisis, from subtle indications of a problem to dealing with awing disaster. From skirmishes to wars. There are many analogies of this process, many reasons why this feature is so attractive to readers, but for the writer, the important thing is how to achieve mastery of this common device.

One answer is, as with many story progression issues, to pre-plot your story. Short stories and flash fiction can often get by without an outline, relying on a good hook , a cunning twist, executed with style, color, and good characterization. Not so novella- or novel-length efforts. No twist will sustain a reader’s interest over the hours invested. No amount of unique characterization will raise the pulse, if it only details a mundane trip to the supermarket.

Whether you outline your story, use scene cards, goal statements, lists of chapter headings, or whatever, it is wise to revisit these notes and decide where along the line increasingly peak events are going to occur, to whom, and the outcomes. Not every clash need be a win for the lead character, or even involve the lead. Often best it not, in fact. But the conflicts should increase in intensity, build towards the climax event of the story, and, if possible, precurse it. With a guide before you, you will better be able to write so as to carry forward not only the storyline, but all those elements that build the suspense, drama, and the foreshadowing intensity that mark a successful and satisfying read.

Characters wandering off “on their own” is an obvious consequence of not doing this. Characters exist as we create them, line by line. Wandering characters are therefore caused by the wandering mind of the author. While this is a creative process itself, it can also throw a wrench into your plot and action ramp. Usually it happens because the author has not prepared enough of a guide to keep his writing on point, and can cause more problems than it solves.

Maintaining one’s writing in a show, not tell, style, remembering colorful description, keeping the actors in character, offering interesting dialog and ideas along the way, detailing the different kinds of action to the right levels, researching and using the knowledge basis upon which the story draws, (period, culture, mechanical, and technical aspects) is in essence, the juggling act a good writer gets proficient doing. These are the tools used simultaneously in writing out prose. You do not need the additional stress of not knowing exactly where each scene is going, what kind of outcome is being written to, or how to get there. Pre-plotting allows the writer to split away these tasks and do them somewhat separately. It may be the one technique that allows stories of any length to be written all.

With your tool before you, it becomes easy to spot lacks that need to be addressed in the story as a construct.

If you find yourself having to narrate yourself out of a corner, “see the reason this happened was…”, pulling rabbits out of hats… “Then, just at the last minute, er, a giant space-gun appeared, blowing the bad monster away…”, have weak or non-existent endings, “and then, eh, the sun went down – the end”, you suffer from lack of plotting enough.

More importantly, if you see these things crop up anyway, you have the road map to amend, and can make the overall changes that vanish them.

None of the above means your writing is going to win out over several thousand other equally proficient authors in the running for publication, but it will keep you a contender, and allow your skills to grow. Also, as with any other tool, the more you employ it, the better you get with it.

F.A.Hyatt

Thanks for another wonderful post!

WRITING PROMPT: Watch an action show on television. Outline the action, including breaks for titles and commercials.

MA

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Here’s the second half of Floyd Hyatt’s post on Complexity in the Novel.

Some of the more important aspects (to Fantasy world builds) are:

A consistent magical system, if used.

Again, like in a game, the strength, movement ability, advantages and limitations of any piece need to be set down.  Limits need to be set on the use, and on the extent, or means by which the “physics” of the magical system may operate.  Ideally, the system should incorporate a sense of balance, of Peter paying Paul, where for every gain, there is a consequent cost.  Superman needs kryptonite, else there can be no practical conflict that he could not win, thus no story tension or point. Such systems need to be internally consistent.

A historical background, whether propounded or alluded to.

Worlds do not exist in a vacuum.  They have history, a logical course of development.  An over-all conflict  No society is perfect.  There are stories in the newspapers every day.  Again, whether yours focuses on one of these or not, the reader should remain aware that in the background, life is happening.

A political and social reality

This goes without saying, but whether this aspect needs to be writ large or small will (or should) depend on your story focus.

A geography/geology

Everything has a physical, or at least, sensible, presence.  Is that town to the north, or was it west?  Is that world of yours frigid, or like Dune, a desert world?  What about its structure, if anything, might affect its inhabitants’ growth, society, politics, appearance?

Science fiction builds face similar challenges.  While some venues highlight marvelous devices, mechanics, and physics, still all the above elements apply and, in the end, most modern SF tales are character-driven stories, writ upon the backdrop of the imagined world, and the focus is likely only on particular parts that the characters must deal with, surmount, or find a way to live with.

The trick is, once these features are worked out, how much detail in each respect is absolutely required to carry out your plot.  Is it really necessary to envision that blue ice-cream makes babies cry?  That the mayor’s fifth cousin, twice removed, has an adopted child?  That the planet has one point oh six more degrees of axial tilt than Earth?  And even if it is, can the story be told without reference to this?  Try to keep your chess board as uncluttered as possible.  After your story is writ, such non-essentials as seem to enrich, without interfering with the clarity of your story, can be added in, for color or further depth.  These elements can only enhance a good story; they won’t putty over its flaws.

On the other hand, an involved  reader will invest a little work to follow a good story’s logic, and some forms do focus on presenting the reader a Rubik cube as the plot itself.  But it is probably smarter for the author not to depend on background complexity to carry the story

F.A.Hyatt

WRITING PROMPT: A character in a fantasy stops in a food shop. The other customers are dressed differently than he or she is. The waitstaff treats him or her differently than the other customers. The amount and/or quality of the food he or she is served is different and the bill is higher or lower. Describe this is such a way as to SHOW something about the world or events around the scene.

MA

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This one was so long and so … well … complex, I’ve split it into two. A week from today is launch day for FORCE OF HABIT, so I prolly won’t post part 2 for a couple of weeks. It’ll be worth waiting for.

Complexity:
Considerations in the Novel

Nothing I like more than reading a good story with a cunning, interwoven plot (or Plots).

Also, though, there is nothing more tedious to read than an over complex story that spends half its word count just to describe the set of complex rules it uses to tell it. There is a difference between the two.

World-building vs Rube-Goldberg

For Fantasy and Science Fiction, we deal not only with events that play out on the stage of our imagination, but, often enough, play out on an imaginary stage, as well. Before we can write about our characters and situations, we must become set builders and scrim artists. We need to define the imaginary or envisioned world in which the events take place.

How important is this?

It can be anything from just a good idea to seminal in terms of the story itself.  Setting a stage that can underpin, enhance, or even support the intrigue, drama and expectation of the plot can be crucial to a story.  At the least, it shows the reader the backdrop of the play.  The more consistently thought through that stage is, the more it aids the suspension of disbelief and the sense of reality the reader (not to mention the author) can hang on to.  It lays forth the rules which the story overlays and plays out within. It is structure.

To make a board game, a board is needed.  It provides the boundaries and allowed moves that can be made, and must be adhered to and understood by all players.  Chess without a chess board is just a bunch of little statues, not a game.  Likewise, complete fictions, such as Fantasy and Sci Fi often are, need to define the rules under which they play out, the stage upon which the actors strut.

It is in the rules part of this process where our friend (or foe) Rubin Goldberg raises his head.  The more rules your build has, the more tedious the story can become.  For most, having to spend half their reading time pouring over a rule book, is not fun, but work.  One of the most successful games in the world, Chess, (to keep to our original example,) only has maybe six basic moves, three special rules, and one mandated set up.  Yet it can support endless reams of complex and varied game play, strategies, and possibilities, to the extent that almost no two games need ever be identical.  Yet it is fair, allowing either player an equal chance at victory, depending on their skill, foresight, and, perhaps, a little luck.

Writers can use this fact to good advantage when considering the rules they put into place during their world build.  It is tempting to set your stage with as many complex physical laws, social customs and odd waterfalls of circumstance as can be dreamed up.  Remember that each complexity adds amounts to steepening the learning curve of the reader, and perhaps diluting the focus of your writing.  Ask yourself just how much back-story your work really requires to play out, and trust in yourself that, like the chess player, you can build a complete and nuanced tale within it.

F. A. Hyatt

WRITING PROMPT: Write down the rules of your world, whether an other-world or a family dynamic. The ones from the real one are probably more complex, but the reader is unconsciously familiar with most of them. (Women bear children, men grow thick hair on their faces. Shut up–I just plucked my chin the other day.)

MA

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It’s time for my monthly Hot Flash — a micro-mini flash fiction story. Please also check out the Free Reads page for, you know, free reads.

Floyd Hyatt is with us again today to talk about motivation. Take it away, Mr. Hyatt!

Motivate!

Motivation is one of the primary drivers of character in a plot. However focused on external issues your plot is, some attention must be lavished on your characters’ inner lives, what drives them, their outlooks, histories, and personalities. However briskly this is done, it should be started right along with the character’s introduction, as it is as much a part of him/her/it, as a physical description is.

While this seems fairly obvious, especially in these times of character-driven stories, I have found that many writers try to begin shaping characterization with just dialog or physical description. This, I would point out, seldom works. It’s all well and good to begin a book with a colorful action sequence, but sooner or later, preferably sooner, your stick figure needs to become a personality. The faster this is done, the sooner you will attract the reader’s interest, so don’t write so as to put this off.

Books need their “star performers” as much as films do. The actor may well ask, “what is my motivation”, and so should the author, on the behalf of his characters. Perhaps not the worst idea is to have an imaginary dialog with your character(s) to decide these things, and then write to show that motivation and inner life clearly. Beta readers will let you know how well you have done, and such comments should be attended to. Learning the best ways to write such into your leads, heroes and villains is, and should be, one of the skills that become an unconscious habit–part of the juggling act that writing just is.

This may start as an initial consideration of plot. Okay, you have this wonderful world build. Your character must now thread his adventure though it to a successful conclusion, or at least, to your conclusion successfully. You have a pretty good idea about what that conflict or journey will be like. Perhaps you even started your project with such a conception (good idea, that.) Great. Now, your character turns to you and says, “So what’s my motivation here, at least to start with? Why would I care to leap into this minefield? What drives me? Who the hell am I?”

Is it hard? Is it fun? Is it Boring? It is the lifeblood of fiction writing. It is what you do. Technique will not solve it for you, grammar will only help you write it out clearly, spelling only assures your effort not be sneered at. Your plot provides the reason for writing a story. Your characters live it, are what the reader follows, loves, hates or laughs at. If the reader cannot hooray at your characters’ victories, cry at their defeats, boo the bad guy, you do not have a story yet. To do this, the reader must have a sense of the character as a person. Almost every other aspect of preening a manuscript is simply a series of corrections so long as this and your plot logic are mastered.

F.A.Hyatt

WRITING PROMPT: Take three characters meeting for a business lunch. Give each of them a different motivation for the meeting. Write the meeting NOT MENTIONING THE MOTIVATIONS either in dialog or narrative.

MA

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The third in Floyd Hyatt’s series of six. This one addresses a problem that’s especially irritating when one is reading aloud.

When To Use A Summary

There are times when a summary is useful in a story.  The best use is where you are writing a serial, and need to quickly state what has gone before.  There are other appropriate uses,  though be careful with these.  

One might be in a long novel, where a sub-story or complicated plot has left the reader needing a long memory to return to the main story objective. Ideally, this shouldn’t happen, but it can. When it does, the mechanism of updating some infrequent appearing character, or having your protagonist reconsider his progress might be useful.  Just be sure you are not being generally redundant, and that your use is necessary.  First, ask yourself why you have gotten in a situation that could require one in the first place.  Is there too much extraneous blather in your prose that has not “pointed the way” in your story? If there is, some revision might be a better option.

Story prose should all be shaped to tell the tale,  If somewhere you have wandered away from the story’s needs, like a dementia patient’s memories, fix these episodes, then re-evaluate your need for a summary.

I find summation overuse  a common problem, even with published authors’ works. I often end up skipping over such word count wasters in novels.  Sometimes they are appreciated, but most often they seem just to pad the story out.  This is a good area to remain sensitive to in your Beta reader’s general comments.  It is also a hard thing to evaluate on you own, as an author.

After all, you know where the plot is supposed to be going, and have it in mind every time you pick up the manuscript. Not so, the reader.

There is a general axiom that each chapter in a story should encourage the reader to want to read on.  I would soften this view somewhat.  The story should continually keep the the reader curious as to the story’s outcome. Readers want to know “How It Turns Out”.  It is hard to imagine this to be the case, if the reader comes to places where he/she no longer even knows where the story is going, what issues are being resolved, or what choices are looming or being shaped for your protagonists. The trick is not to depend on  a summary to provide continuity, if at all possible.  The old axiom, tell ‘em what you told em, then tell ‘em again, is better speech writing advice than good novelist technique.     

F.A.Hyatt

Thanks for another wonderful, useful post, Mr. Hyatt!

WRITING PROMPT: If you have a work in progress, scan for summaries–including ones in dialog–and be honest about whether or not they’re really needed. Can the narration say, “Aileen filled the others in while they ate,” rather than have Aileen detail what the reader just read?

MA

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